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Plundered Hearts is an interactive fiction computer game created by Amy Briggs and published by Infocom in 1987. It was freed at a same period for many popular computer platforms of the time, like the PC and Commodore 64. Plundered Hearts was Infocom's number one (& lone) game in the 'Romance' genre.
Plot
Within the move that was erst unusual for Infocom however progressively most common when its acquisition by Activision, Plundered Hearts casts the streaming video player within the easily-chiseled role. A lead character occurs as immature female in the late 17th century who has received a letter. Jean Lafond, a governor of the small West Indies island of St. Sinistra, says that a streaming video player's father has contracted the "wasting tropical disease". Lafond suggests that his recovery would exist as greatly helped per caring presence of his girl, & sends his ship (a Lafond Deux) to transfer her.
When a game begins, a ship is attacked by pirates & a streaming video player's character is kidnapped. At length a streaming video player's character finds that deuce men come striving for her warmness: dashing pirate Nicholas Jamison, & a conniving Jean Lafond. When a intrigue plays retired, a lady doesn't sit lazily by & watch on top a men duel over her: she must facilitate Jamison overcome a evil plans of Lafond and then it have a risk to survive successfully ever when.
Feelies
Infocom's experienced the reputation for non single creating involving stories, however likewise for feelies, which were extra things involved using every game. A Plundered Hearts pack held:
an "elegant velvet reticule" (pouch) containing a as punishment things:
a Fifty guinea banknote from St. Sinistra
a letter from either Jean Lafond reporting a malady of the streaming video player character's father
Notes
By 1987, a season of Plundered Hearts' release, Infocom there is no hanker rated its games in difficulty level. A select few fans assume a game to exist as same to the company's "Standard" level.
Although this was non a merely Infocom game designed inside an effort to attract female players (look at likewise Moonmist), it is a just game where a lead character is universally female. (Inside numbers of of Infocom's more works, a gender of the streaming video player's character is either unimportant & unaddressed, or even even can be chosen when either female or male, when within Leather Goddesses of Phobos and Bureaucracy.)
Such as many more implementors, Amy Briggs began working at Infocom as a stake tester prior to designing games.
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